§ value_type
Data type of vector components.
§ anonymous enum
Number of vector components.
§ Vec3us() [1/2]
Constructor that sets all components of the vector to zero
§ Vec3us() [2/2]
§ b() [1/2]
§ b() [2/2]
§ g() [1/2]
§ g() [2/2]
§ operator!=()
bool osg::Vec3us::operator!= |
( |
const Vec3us & |
v | ) |
const |
|
inline |
§ operator*() [1/2]
§ operator*() [2/2]
§ operator*=()
Unary multiply by scalar.
§ operator+()
§ operator+=()
Unary vector add. Slightly more efficient because no temporary intermediate object.
§ operator-()
§ operator-=()
§ operator/()
§ operator/=()
§ operator<()
bool osg::Vec3us::operator< |
( |
const Vec3us & |
v | ) |
const |
|
inline |
§ operator==()
bool osg::Vec3us::operator== |
( |
const Vec3us & |
v | ) |
const |
|
inline |
§ operator[]() [1/2]
value_type& osg::Vec3us::operator[] |
( |
unsigned int |
i | ) |
|
|
inline |
§ operator[]() [2/2]
value_type osg::Vec3us::operator[] |
( |
unsigned int |
i | ) |
const |
|
inline |
§ ptr() [1/2]
§ ptr() [2/2]
§ r() [1/2]
§ r() [2/2]
§ set() [1/2]
§ set() [2/2]
void osg::Vec3us::set |
( |
const Vec3us & |
rhs | ) |
|
|
inline |
§ x() [1/2]
§ x() [2/2]
§ y() [1/2]
§ y() [2/2]
§ z() [1/2]
§ z() [2/2]
§ _v
The documentation for this class was generated from the following file: